It doesn't have the same charm, but I do appreciate a few of the improvements (the "spell crunch" is miserable, however). Nevertheless, I recently re-subscribed to retail this February, and I enjoy it, but it feels like it's missing something. In the times I've toyed around with Trinitåore, I find I'd play it at least 2-3 times a week if I had friends who weren't absolutely terrified of the potential for permanent bans-the old content was that enjoyable to me. You may be right about the nostalgic effects, although it is a pretty powerful effect and certainly got one particular company's side venture off to a good start. (Although, that could be mitigated somewhat in the same manner their cross-realm stuff currently works.) As much as I'd enjoy it if they offered new players/characters the option of playing revised post-Cataclysm content for leveling or "classic" content instead, it might pull away enough of the existing population to make early group quests painful. This way, you could see what friends are playing, which expansion level, and opt to join them. I think the first concern could be countered somewhat by 1) the nature of 's integration with WoW and 2) either doing it via their phasing mechanics or having a means to copy a character over at the expansion's level cap.
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